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Even if that port of WWE 2K18 had negative reception, including WWE 2K Battlegrounds. Unlike their sister company, Rockstar Games, they give better support for the Nintendo Switch by porting most of their games to the console.They've released very good WWE games (with exceptions of WWE 2K15, WWE 2K20 and WWE 2K Battlegrounds), and that many fans thanked 2K in making the WWE games after the bankruptcy of THQ.They are responsible for publishing great games such as the BioShock, the Borderlands series, various Sid Meier's Civilization games, and more.That's potentially hundreds of hours invested into the one game when taking into account the creation suites or difficulty for nothing. Every game they make, good and bad, has their data corrupt and all the work and progress made is lost.
Nba 2k17 servers are terrible series#
Whether it be their WWE or NBA series or XCOM, doesn't matter.
2K's Cloud storage for save data has the reliability of a potato. In other words, it shows that 2K Games doesn't have a problem with using a deceased person for-profits, which morally speaking, completely. And while they could add him in the cover art as some sort of tribute to him in general, they did it in a Deluxe Edition that's more expensive than the Standard Edition. In 2020, they released the Mambo Forever edition for NBA 2K21 which had Kobe Bryant (A former Lakers player who died in early 2020) on the cover to gain extra money.
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Other than having PC ports, The WWE games series has went downhill ever since they took the rights from THQ, with the games basically focusing more on being a simulation instead of the old arcade-like style in the old games, barely any improvements between each installments, still having $60 after years (With MTX of course) and more bugs within each series (Especially WWE 2K20). Other than small discounts and during sales only, they never drop the prices of their old games, while many studios like Nintendo and Activision do this as well, many of 2K's games are yearly sports games, which means no one will play them anymore since the modern ones are released, games like NBA 2K17 is still $60 even today.
Meaning if you bought the game after the servers have shutdown, there is going to be less features in the game.
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Their WWE games ( 2K14 - 2K19), had their 2K servers shutdown, meaning you cannot download community content, play online matches, or upload new custom logos anymore on these certain WWE Games. 2K continues to claim that loot boxes are not gambling despite their own trailer literally advertising gambling and Casino mechanics. Their trailer for NBA 2K20 was one of the most transparent and shameless instances of AAA publishers advertising that their games have gambling mechanics in them. They added unskippable advertisements in NBA 2K19, a $60 AAA game. Nba 2k17 servers are terrible update#
On top of that, the update has also been reported to contain potential security vulnerabilities.
They forced an update for Civilization V that includes a new launcher that displays ads for Civilization VI, and there are many reports of people who can't play the game properly or at all due to the launcher selecting the wrong version of DirectX when booting the game. Even some time ago, they published poorly received games such as Fantastic Four: Rise of the Silver Surfer, Duke Nukem Forever, and WWE 2K20. They bribed various game review websites to give their sports games high scores despite their numerous issues. When a game review site called The Sixth Axis gave the game a 3/10, they tried to pressure the website into altering the score. They also tend to be buggy and barely functional. Their sports games are heavily recycled each year, making them feel very copy pasted. They were even desperate enough to ask Belgian gamers to ask the government to change gambling laws. They are trying to persuade gamers in Belgium into getting lootboxes unbanned from games in the country. Nba 2k17 servers are terrible how to#
They were even one of the companies that attended seminars called, "Hook Habit Hobby," yes these were actual seminars, centered on exploiting children through teaching how to get them addicted to in game gambling through the use of loot boxes and microtransactions.
Many of their recent sports games are loaded with microtransactions and lootboxes and heavily rely on pay-to-win mechanics. NOTE: Many of these reasons and actions can be attributed to excessive executive meddling on Take-Two's part.